The first time that saw a 3D program was in 2002, so after this moment decided to want it for my future, then in 2007 started to work as 3d generalist in an advertising game company.
In between 2007 and 2012, all companies that worked had few peoples in production, often I was responsible for all 3d game models, textures, rigging, and sometimes rendering. After 2012, started some projects as 3d Freelancer, working with advertising companies making specifically modeling and texturing, 2014 started work in a government company as 3d Forensic Artist, together with the Police Department I was using the art to solve some cases, after some years I'm still helping them with some cases but just as sporadic work.
Today I'm a 3d character artist working as a Freelancer who has good communication, good technical skills in all 3d areas, always looking for new projects that challenge my skillset, within a team that provides the opportunity to learn.
Working as a 3D character artist creating models for the app Magic Poser, my responsibilities were to create characters based on references, concept art, and also in some different styles, also create and optimize several assets, texturing and rigging, always following the Art Directors instructions.
Working as a 3D Forensic Artist together with Police Department helping to solve real cases of murder and missing kids. All work is supervised by Police Officers and some Doctors.
Following instructions from the art director, I worked as a 3D Generalist, my responsibilities were modeling and texturing all models of Mobile games.
Following instructions from the art director, I worked as a 3D Generalist, my responsibilities were modeling and texturing all models of Mobile games.
Worked with a team of Developers, Art directors, and 2d Artists, I was responsible for modeling and texturing all models of PC Games and Mobile games.
Worked with a team of Developers, Art directors, and 2d Artists, following some concept art or also creating my own concept, I worked as 3D Generalist. I was responsible for modeling and texturing all models of PC Game and Nintendo DS.