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Vilson Martins
Vilson Martins
3D Character Artist at @Aaron Sims Creative
São paulo, Brazil

Summary

​The first time that saw a 3D program was in 2002, so after this moment decided to want it for my future, then in 2007 started to work as 3d generalist in an advertising game company.

In between 2007 and 2012, all companies that worked had few peoples in production, often I was responsible for all 3d game models, textures, rigging, and sometimes rendering. After 2012, started some projects as 3d Freelancer, working with advertising companies making specifically modeling and texturing, 2014 started work in a government company as 3d Forensic Artist, together with the Police Department I was using the art to solve some cases, after some years I'm still helping them with some cases but just as sporadic work.

Today I'm a 3d character artist working as a Freelancer who has good communication, good technical skills in all 3d areas, always looking for new projects that challenge my skillset, within a team that provides the opportunity to learn. 

Skills

Rendering3D ModelingCharacter ModelingLow-poly ModelingHigh-poly ModelingPBR TexturingCloth SimulationHand Painted TextureRigging (basic)Animation (basic)Scan CleaningBlendShapes

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Photoshop
Photoshop
3ds Max
3ds Max
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
Marvelous Designer
Marvelous Designer
Substance 3D Designer
Substance 3D Designer

Experience

  • Freelancer at Wombat Studios
    Sunnyvale, United States of America
    November 2018 - January 2021

    Working as a 3D character artist creating models for the app Magic Poser, my responsibilities were to create characters based on references, concept art, and also in some different styles, also create and optimize several assets, texturing and rigging, always following the Art Directors instructions.

  • Forensic Laboratory at Police Department - DHPP
    São Paulo, Brazil
    June 2014 - December 2020

    ​Working as a 3D Forensic Artist together with Police Department helping to solve real cases of murder and missing kids. All work is supervised by Police Officers and some Doctors.

  • 3D Generalist at Freelancer for Games and Advertising Companies
    São Paulo, Brazil
    April 2012 - January 2014

    Following instructions from the art director, I worked as a 3D Generalist, my responsibilities were modeling and texturing all models of Mobile games.

  • Game Company at Best Cool Fun Games
    São Paulo, Brazil
    September 2011 - April 2012

    Following instructions from the art director, I worked as a 3D Generalist, my responsibilities were modeling and texturing all models of Mobile games.

  • Game Company at Tectoy Studios
    Campinas, Brazil
    January 2010 - August 2011

    Worked with a team of Developers, Art directors, and 2d Artists, I was responsible for modeling and texturing all models of PC Games and Mobile games.

  • Game Company at Overplay Entertainment
    Campinas, Brazil
    March 2007 - January 2010

    Worked with a team of Developers, Art directors, and 2d Artists, following some concept art or also creating my own concept, I worked as 3D Generalist. I was responsible for modeling and texturing all models of PC Game and Nintendo DS.​